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GlassPixel

AEd - the Animation Editor

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Hey all!

I've finally finished a little animation testing/editing tool I have been working on for the past week or so. It lets you save/load the animations and embeds the frames and all the data in a single file. This seems to have worked out pretty well, but it may need some future optimization. We'll see.

The program is optimized for 60 FPS, so increasing the Frame Delay value simply means the image will be displayed for one frame longer in-game (I might add an option to view the animation based on miliseconds instead, since that's just much less confusing).

Anyway, check it out here!

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Last Updated on Saturday, 06 August 2011 13:56
 

A new site!

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I've decided to try out a new web hosting service, so I moved my site here. I also got a new domain, as you probably noticed. GlassPixel is a name I've been thinking about for some time now, and I think it's perfect for me, considering my undying love for all things pixel art. Hopefully I'll have more content to share with you all soon. Smile

But now, time for the big news (maybe not so much)! MathStorm is finally complete, and you can get it here right now!

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Last Updated on Wednesday, 06 October 2010 16:52
 

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